In the game you play a traveling salesman and alchemist. There will be a procedural generated world as well as semi procedural generated items. One of the main things you'll be doing in this game is wandering the world getting into turn-based battles and searching for herbs, leaves, rocks, or whatever you find interesting and think might be useful in alchemy. You will also be able to catch and train the animals and monsters you fight in a way similar to Pokemon. In alchemy mode you will use quasi scientific procedures to alter the properties of items to produce new items. You would then sell these things that you make in your shop to get money to buy more tools in which to make more things to sell or things to aid you in surviving stronger monsters, or for boosting the effectiveness of the monsters that fight for you.